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I Made a Swift Game

I’ve been obsessed with Demonin’s Array Game since Andy Baio linked to it a month ago.

After getting effectively to the current endgame (there’s no real end, but at some point there’s no “next upgrade”), it occurred to me that the simplicity of the game was ideal for me to try learning Swift again.

I dove all the way into Swift and SwiftUI, first using Swift Playgrounds and then Xcode directly. It’s amazing how quickly a simple app can come together using all these tools and the crazy-fast REPL that is Playgrounds.

Here’s a video of the first level as of today.

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